Tag: discord

Nintendo Direct, Game Industry News, and a summary of the week’s gaming headlines

Nintendo Direct.
I’m only going to run down the major headliners of the 40-minute June 18 Nintendo Direct, because if you’re into it you have either watched it or you’ve watched your favourite Youtuber’s summary. If you’re not, you probably don’t want a mega rundown. So here they are:

  • Mario lovers are getting Mario & Luigi: Brothership coming November 7, this year. It looks to be a dual-control platformer. As well as Super Mario Party Jamboree, a massive party game with the ability to host up to 20 players. Play it October 17.
  • Donkey Kong Country Returns HD is coming Jan 16, 2025, with 80 levels plus some from the original 3DS hit.
  • Zelda fans were hit with a Nintendo Switch Online addition of Zelda: A Link to the Past Four Swords (basically multiplayer Link). Then the new title The Legend of Zelda: Echoes of Wisdom was announced to much fanfare, where you play as Zelda and create echoes in your adventure to save Link. Coming September 26 this year.
  • And finally, in Metroid news, also coming to Nintendo Switch Online Metroid Zero Mission is coming to the collection. And the long-anticipated, after the announcement of it back at E3 2017, Metroid Prime 4 will be gracing our consoles sometime in 2025.

There was a heap more, with the announcement and release dates of Just Dance 2025, Dragon Quest 3, some Marvel vs Capcom collections… lots of stuff.
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Game Industry News
This week saw the closure of Game Industry’s 2022 and 2023 “Best Places to Work in Canada” studio Timbre Games by owner Sumo Group before the release of its first game. This is included in the 15% downsizing Sumo Group, a subsidiary of Chinese giant Tencent, had announced on June 11 (~250 people). Paradox Interactive is closing down their Tectonic Studio, makers of the upcoming life sim Life by You after Deputy CEO reportedly called the early access title “lacking in some key areas” and “the road leading to release… far too long and uncertain.” (24 people)
After sales lagged on Wizard with a Gun, developer Galvanic Games has closed their doors (12 people). Embracer Group also blamed lacklustre sales for this week’s closing of Pieces Interactive, developer of Alone in the Dark released in March (42 people). VRChat has also announced a 30% reduction in staff (~30 people) blaming plateauing sales and a lack of management. And after the announcement in May of Microsoft’s closure of Tango Gameworks, the studio finally closed its doors this week.
In the wake of all the layoffs, the big name companies’ CEOs and shareholders in the industry continue to profit, with EA CEO’s compensation increased by 22% to over USD$25 million. And this after cutting 5% of its workforce in Feb (~670 people) for restructuring.
At least Gearbox has been somewhat released from Embracer Groups failing model with its deal with Take-Two Interactive closing this week. The deal moves most of the IP and studios under Take-Two’s wings. Including hits such as Borderlands, Risk of Rain, Homeworld, and Duke Nukem, but leaving behind the studios and IP of Lost Boys Interactive and Cryptic Studios.
But not all is lost, with staff from layoffs forming advisory companies – such as those from indie studio Modern Wolf forming Secret Sauce – or creating “support studios” like CodeDev: The Unreal Guys who work as a specialist team to help studios work with the Unreal engine.
But the industry is struggling. In an interview with Gamesindustry.biz Tencent advisor and former PlayStation boss Shawn Layden is cautioning the industry to take a more patient approach to game development.

“It’s human nature, right? If you’re at the craps table and someone’s got the hot hand and they’re running the table… you just want to jump on that train and get a piece of that before it goes. That’s why patience is the thing that’s important. The industry is losing patience. It’s ‘we need to find a way to solve this problem in six months’ in an industry where nothing gets done in six months.”

And now for the week in gaming headlines.

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And now for the week in gaming releases.
There’s Fallout in you CoD with a bundle dropping today, and the VR title Blade and Sorcery has finally left early access.
Now, on Friday June 21. Visual novel sci-fi detective game Times & Galaxy comes to PC and consoles. And after 25m copies sold since release, the expansion Elden Ring: Shadow of the Erdtree comes to PC, Xbox and PlayStation. Also don’t forget to be a good tarnished if you grab this and “…be mindful of spoilers for those who want to tread into the Realm of Shadow with nothing but their determination and their minds unclouded.”
Saturday June 22 brings us the retro helicopter top-down shooter Megacopter: Blades of the Goddess coming to PC. On Monday June 24, detective sim Uncover the Smoking Gun comes to PC.
Tuesday June 25 brings us Cozy Grove: Camp Spirit, coming to Netflix mobile. Be the ball in Super Monkey Ball: Banana Rumble coming to Switch. For the VR gamers Riven PC MQ Remake is coming to Meta Quest. The DLC A Little to the Left: Seeing Stars is coming to all platforms. And bouncy farm sim Southfield is coming to PC.
On Wednesday June 26, 2D visual novel and narrative adventure Until Then comes to PC and PS5, and PS1-era styled cartoon precision platformer Frogun Encore is coming to PC and Consoles.
And finally on Thursday June 27, the remaster Luigi’s Mansion 2 HD is coming to Switch. Battle Royal MOBA Battle Crush is coming to PC, Switch and mobile. And lastly, the remake of Atari’s “Sprint” NeoSprint is coming to PC and consoles.

The Good, the Bad, and the Lucrative

Cost of Epic Game’s Giveaways Revealed

As part of its ongoing court battles, Epic has published a document detailing it’s game giveaways from the start of the promotion until September 2019. This revealed the total cost, the individual cost, and the amount of players they drew in through the scheme. Over this period, they gave away just over 11 and a half million dollars in free games. Still, this scheme has drawn in a huge amount of new players for Epic and is likely well worth the cost. Big hitters were Batman Arkham, Subnautica, and Mutant Year Zero, each costing over a million for Epic. Smaller indie games cost much less, some costing only around 50 thousand dollars. This does not mean they didn’t pull in their fair share of new players and for player retention, all at a fraction of the cost. This list may provide some ammunition for indie games while bargaining their worth.

Riot Games to begin recording in game voice chat

Riot Games has announced a new tool in it’s arsenal to combat toxic behaviour. A new privacy notice will be implemented next month and, along with it, they will begin to record in-game voice chat in Valorant. Audio is stored on a secure server and will not be accessed unless a report is made and, if no disruptive behaviour is found, will be deleted. “We’re committed to creating our games better for everybody who plays them,” Riot said. “This is another step toward tackling disruptive behaviour across the board, starting with Valorant.” This system will first be trialled in North America before being spread to Oceania and elsewhere. For many who have been exposed to toxic teammates while online gaming, this new system could signal a huge step in the right direction but many still have been quick to point out the privacy problems this poses.

PlayStation announces partnership with Discord

“Together, our teams are already hard at work connecting Discord with your social and gaming experience on PlayStation Network,” Sony said in it’s announcement. The details of this partnership are still somewhat vague, but they did say the goal is to “bring the Discord and PlayStation experiences closer together on console and mobile starting early next year, allowing friends, groups, and communities to hang out, have fun, and communicate more easily while playing games together” and that more information would be released in the coming months. As cross play becomes more commonplace, the possibility of seamless voice chat between PS5 and PC players is quite exciting. This partnership strikes some as odd since Discord has previously turned down many buyout offers, including Microsoft’s recent 10-billion-dollar bid. Sony won out and now holds an undisclosed stake in Discord.