Tag: game development

Nintendo in the Headlines, Special Olympics and Microsoft team up for Gaming for Inclusion, and some Game Bytes

Nintendo in the Headlines
On the 18th of August a Pokémon Presents by Nintendo revealed several updates to their mobile Pokémon franchise the most notable being that Pokemon Unite would be coming to mobile with crossplay available on September 22nd. The Present also announced two new Pokémon are slated to join in future updates; Marmoswine & Sylvion
Nintendo also confirmed the release of Brilliant Diamond and Shining Pearl for the 19th of November, and a surprise Switch lite Dialga & Palkia Edition available on November 5th. For this generation remake they showed off partner Pokémon, customising your pokeball with stickers to personalise the pokeball release effects, revitalised mini-games, outfit personalisation and that personalising your underground base with statues will gain you access to specific types of Pokémon hideaways new to this remake.
Lastly, Pokémon Legends: Arceus. It was confirmed this game will take place in Hisui, in an early age of the Hinoe region, and in it you will survey, observe and capture Pokémon. In new developments to this generation, you will be able to be attacked by Pokémon outside of combat, and there will be two new combat “styles” of strong and agile. This change puts a strategic edge to the move economy as they will allow for heavier but slower, or multiple attacks per round of combat. Nintendo also showed off new region-specific evolutions and type changes, as well as mounts available for fast travel within this open world game. Pokémon Legends: Arceus will be released on January 28th 2022.

Another feather in Nintendo’s cap is that for the week of August 2nd to 8th the Switch held every slot in Japan’s Top 30 Famitsu’s chart. No single console has held this title since November 1988 when Nintendo’s Famicom managed the same feat.
In other Nintendo news, earlier in the year the company was awarded $2.1 million in damages for copywrite and trademark infringements against Mattew Storman, owner of RomUniverse, a website hosting pirated ROM versions of Nintendo games. This week a Californian court has ordered Storman to keep RomUniverse offline and destroy all illegal Nintendo ROMs by August 17 after he threatened to continue to operate the site and failed to pay the first $US50 monthly instalment for damages to Nintendo.

Special Olympics “Gaming for Inclusion” hosted by Microsoft.
Microsoft has teamed up with Special Olympics to create the inaugural bracketed e-sport tournament named “Gaming for Inclusion”. The event has evolved from the Xbox Virtual Gaming Event of May 2020, which aimed to combat the effects of loneliness and isolation due to the pandemic. This time round, Special Olympians and Unified partners will participate in a bracket-style tournament over several days in September with the aim to “…showcase the power of inclusion through sport.” Each day of the event is dedicated to its own game;
Sunday 12th Rocket League,
Monday 13th Forza 7, and
Tuesday 14th Madden 22.
Participants are awarded the chance to play with celebrity supporters of the Special Olympics to be hosted on Saturday 18th.
The event will be organised by Microsoft’s online e-sports platform Smash.gg and live-streamed on Xbox’s Twitch channel and the Special Olympics YouTube channel.

And now for some Game Bytes;
Activision Blizzard let go of two of the employees seen in the 2013 picture of the infamous “Cosby Suit” following the lawsuit announcement last month. Jesse McCree and Jonathon LeCraft’s departure was announced internally without an official statement.
Journey to the Savage Planet’s developers have reformed under the title Raccoon Logic after being unceremonious dropped following the failure of Google Stadia. They retained the rights to Savage Planet and have received investment funding from Tencent to bankroll an unannounced future project.
Boyfriend Dungeon have promised to update their content warning after complaints from their player base that the warning doesn’t go far enough. Developer Kitfox Games quickly apologised via Twitter for any hurt caused and reassured players the warning would be updated shortly.
To learn more about these headlines head over to our Facebook page @zedgameau.

And finally, the upcoming game releases!
On Friday 20th the release of Ghost of Tsushima Director’s Cut is coming to PS4 and 5, Heart Chain Kitty is coming to Switch, and Madden 22 is coming to PC, PS 4 and 5 and Xbox One and Series X.
On Tuesday 24th, Alien franchised online team shooter Alien: Fireteam Elite comes to PC, PS4 and 5, and Xbox One and Series X. Turn-based tactical RPG King’s Bounty comes to PC, Switch, PS4 and Xbox One. And the long-awaited sequel Psychonauts 2 comes to PC, and Xbox One and Series X.
Finally, on Thursday 26th, the arcade party game Have a Blast comes to PC and Switch, and PCGamer’s 2013 Game of the Year and its sequel Spelunky and Spelunky 2 come out on the Switch.

Gaming Firsts with an Oscar, Olympic Series and Free Xbox Multiplayer.

First Oscar Win for Game Developers

Late last year Respawn Entertainment released Medal of Honor: Above and Beyond, a virtual reality first person shooter. To honour the theme of this game, the producers included a gallery mode directed by Anthony Giacchino featuring short films about the veterans of World War II. Included is Colette, the story of her family’s assistance to the French Resistance and her brother’s capture. This 25-minute short rose to fame after winning Best Short Film at the Big Sky Documentary Film Festival in 2020, and became the first film produced by a video game studio to win an Oscar at the 93rd Academy Awards.

While not directly referenced by the award ceremony, Mr. Giacchino specifically thanked executive producer Peter Hirschmann the director of Medal of Honor: Above and Beyond and everyone at Electronic Arts and Respawn Entertainment, especially Vince Zampella, the Head of Respawn Entertainment, Dusty Welch, Chief Operating Officer also at Respawn Entertainment, and Laura Miele, Chief Studios Officer at Electronic Arts Worldwide Studios. The film was made in conjunction with Oculus and the team at Respawn Entertainment, a subsidiary of Electronic Arts.

Gaming Olympics coming in 2020… sort of.

The International Olympics Committee (IOC) have announced the first Olympic Virtual Series to take place before the Tokyo 2020 Games, running from the 13th May to Jun 23. The series currently includes five different games, of which the physical games will be monitored by apps such as Zwift, an app for bike training, and an open format for rowing. For non-physical competitions, these will be run by their own platforms for the Series and include; Gran Turismo by Polyphony Digital, a car racing game available on PlayStation Consoles; Virtual Regatta, run by Virtual Regatta SAS, an app available on Android and iOS; and eBaseball Powerful Pro Baseball 2020, Konami Digital Entertainment’s highly customisable baseball simulator currently available on PS4 and Switch – and only in Japanese. The IOC’s announcement also made it clear that these events will be open to the public and in ways that will “maximise (sic) online mass participation and prioritise (sic) inclusivity and participation”.

Free to Play games on Xbox now Free to Play.

Microsoft announced on the 21st of April that from that day, all Free to Play games will now no longer require an Xbox Live Gold Subscription for access to online play. This includes Looking for Group options and party chats for those games. The exceptions to this are trials, pre-order demos, or early access for paid games. These will still require membership to Xbox Live Gold to access online multiplayer content. If you currently are subscribed to Xbox Live specifically for this purpose, Microsoft is offering a one-time option to immediately cancel and receive credit based on the remaining time.

Now for some game releases.

On April 30th, the exclusive horror roguelike shooter Returnal is coming to PS5 and New Pokemon Snap will be releasing to the Switch.

Then, for the May the 4th be with you, The Colonists, a cute and relaxing building game is coming to PS4, Xbox One and Switch, and Dark Nights with Poe and Munro, the episodic Full Motion Video, choose your own adventure game, is coming to PS4 and Xbox One.

 

Blizzcon Turns 30 & Nintendo Direct

Nintendo Direct

Earlier this week Nintendo Direct also showered us with announcements for upcoming games, updates, and events. The 2011 Legend of Zelda game, Skyward Sword, originally released on the Nintendo Wii, is being remastered for the Switch. It will release on July 16th this year, accompanied by new joy cons modelled after the Master Sword and Hylian Shield. Nintendo also announced the 3rd game in the Splatoon series, this time setting the bright colourful characters in a vast barren wasteland. The game will be released early 2022. As part of Super Mario’s 35th Anniversary Celebrations, a Mario-themed DLC is coming to Animal crossing, featuring costumes, decorations, and furniture. This free update can be downloaded from Feb 25th. Smash hit rogue-like Hades will get a physical release for the switch on March 19th. There are far too many announcements to list them all, but we can’t leave out a new title in everyone’s favourite Nintendo series, Miitopia.  This title boasts an entire kingdom for your Miis to explore, after you’ve dressed them up with the new makeup and wig features that is!

Blizzard Entertainment Celebrates 30 years at this year’s BlizzConline.

With this came a slew of announcements of things we have to look forward to. More and more information is coming out about the development of Overwatch 2, like character updates, new maps and details of the leveling system. Diablo II is getting a remaster which will arrive later this year on both PC and Console. PC players interested in public testing for this game can sign up for the chance here.  Word of Warcraft will be getting a huge content update for the recent Shadowlands expansion called Chains of Domination. And Hearthstone fans can expect a new expansion “Forged in the Barrens” and an entirely new mode of gameplay called Mercenaries coming later this year.

Unfinished Nintendo 64 Game

An online group of game preservationists Forest of Illusion have recently shared a leaked build of Dinosaur Planet. This game never made it to release but was repurposed for the GameCube as StarFox Adventures. This copy of Dinosaur Planet was obtained from a private game collector and dates back to December 2000. It is a late build of the game and fully playable but has a fair few bugs throughout and will need hacking to play all parts of it in an emulator. Strangely, this is not the first cancelled game from Rare to be released online this month. Earlier an unreleased build of the XBLA remake of Goldeneye was also shared.

Games this week:

The 25th of February sees the release of Ghost n’ Goblins Resurrection and Lawnmower Game: Racing, both on the switch.

Bravely Default 2, sequel to the popular JRPG, gets its worldwide release for the switch on February 26th.

Green Hell Review

Developer: Creepy Jar, Forever Entertainment S. A., Incuvo S. A.
Publisher:
Creepy Jar, Forever Entertainment S. A., Incuvo S. A.
Music:
Adam Skorupa & Krzysztof Wierzynkeiwicz
Platforms: 
Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows
Released: 
29 August 2018
Genre:
Survival, Adventure, Simulation, Indie, Action

It has been three years since Jake and Mia first visited the Yabahuaca people. Originally Jake & Mia visited the Amazon Rainforest to study and learn about the tribe. After returning from the jungle Jake published a book called “The Spirits of Amazonia” discussing all the cultural elements of the tribe and its customs. However, the book wasn’t received well by its readers and criticized Jake for using the Yabahuaca tribe for his own personal gain. This time Jake has returned to the forest undergrowth in hopes of learning more about the jungle’s flora and fauna while Mia (his wife) ventures off to visit the Yabahuaca tribe to hopefully gain their leaders trust, be initiated into the tribe and ultimately share their secrets with the wider world.

Dialog over walkie talkie:
MIA: “I need you here. Jake. Please, please answer me!

JAKE: “Mia, what happened? Mia, speak to me… Mia!”

As you might’ve guessed things don’t go so well for Mia and it’s up to you (Jake) to find her and bring her to safety. Of course, this is a survival game which means things are not going to be so easy. If anything, they are going to be extremely difficult. Well with all the dangerous wildlife, angry Yabahuaca, rainforest dwelling drug cartel and of course Omolu Corp searching for the cure for cancer what could go wrong? Narratively speaking Green Hell is a game with branching narratives and multiple endings making for an interesting and long journey that can end happily or in tragedy. So, watch where you step my friend.

There are 4 difficulty levels in Green Hell. There’s: A Walk in The Park, Welcome to The Jungle, King of The Jungle, and of course Green Hell being the hardest. The big thing with these difficulty settings is that you can have the option to turn tribe hostility on or off, predators on or off as well as Jake’s sanity, making for a truly terrifying experience should you be chased by a big angry cat through the jungle, at night, in the rain, whilst not being too sure that you hallucinated the whole thing. But don’t worry the tutorial eases you in. First by showing you how to check your backpack, inspect your body should you become injured, how to set up a camp, build shelters and so on. The controls and interactions are pretty intuitive and easy to follow making the learning curve a breeze to get through.

Similar to ARK: Survival Evolved, Green Hell is spectacular in its environmental design taking you through creeks and undergrowth with brilliant visual clarity. The Amazon truly comes alive if you can turn those graphics settings right up and even on a low-resolution the environment still looks pretty darn real. You can tell by how well the water animations have been done that it’s a very aesthetically pleasing game. Making the terror that much more real.

There’s a bit to juggle in the first few hours of gameplay with learning a map, navigating a notebook with all the details of “How to do things” as well as finding the right time to rest, eat, and maintain sanity. You have a smart watch gifted to you from Mia that aids you with managing your player needs. As someone who gets spooked a lot this game is probably best played with friends. Green Hell gives you the option to play cooperatively both with survival mode and story mode. I find myself being more confident with decisions in survival games with friends by my side, but by all means if your more of a lone wolf kind of player than good luck to you.

What really gets my heart racing is the music, with low tribal drums, maracas, bamboo pan flutes and suspenseful themes Adam & Krysztof have done and insane job of elevating the experiences of Green Hell to not just increase your fear but also showcase the native South American musical instruments. Touching on classical Latin guitar, whilst still keeping true to the native sound of the Amazonas, I am definitely impressed. Of course, most of the music is designed to keep you on your toes so be prepared for that.

To summaries my experience with Green Hell I have to say that as much as I spent my time working up the courage to venture further into the rainforest, there is so much going for it aside from the fear aspects. There are many moments of appreciating the natural world, spinning out with Ayahuasca, and learning about the wonder of the Amazon. The story is compelling and is a fantastic driving force when you are unsure about what to do. The music is heart thumping and beautiful and I’m looking forward to playing more of the Green Hell universe as the developers continue to expand on Jake & Mia’s story. Hopefully when you play, you both come out alive.