Tag: game development

Blizzcon Turns 30 & Nintendo Direct

Nintendo Direct

Earlier this week Nintendo Direct also showered us with announcements for upcoming games, updates, and events. The 2011 Legend of Zelda game, Skyward Sword, originally released on the Nintendo Wii, is being remastered for the Switch. It will release on July 16th this year, accompanied by new joy cons modelled after the Master Sword and Hylian Shield. Nintendo also announced the 3rd game in the Splatoon series, this time setting the bright colourful characters in a vast barren wasteland. The game will be released early 2022. As part of Super Mario’s 35th Anniversary Celebrations, a Mario-themed DLC is coming to Animal crossing, featuring costumes, decorations, and furniture. This free update can be downloaded from Feb 25th. Smash hit rogue-like Hades will get a physical release for the switch on March 19th. There are far too many announcements to list them all, but we can’t leave out a new title in everyone’s favourite Nintendo series, Miitopia.  This title boasts an entire kingdom for your Miis to explore, after you’ve dressed them up with the new makeup and wig features that is!

Blizzard Entertainment Celebrates 30 years at this year’s BlizzConline.

With this came a slew of announcements of things we have to look forward to. More and more information is coming out about the development of Overwatch 2, like character updates, new maps and details of the leveling system. Diablo II is getting a remaster which will arrive later this year on both PC and Console. PC players interested in public testing for this game can sign up for the chance here.  Word of Warcraft will be getting a huge content update for the recent Shadowlands expansion called Chains of Domination. And Hearthstone fans can expect a new expansion “Forged in the Barrens” and an entirely new mode of gameplay called Mercenaries coming later this year.

Unfinished Nintendo 64 Game

An online group of game preservationists Forest of Illusion have recently shared a leaked build of Dinosaur Planet. This game never made it to release but was repurposed for the GameCube as StarFox Adventures. This copy of Dinosaur Planet was obtained from a private game collector and dates back to December 2000. It is a late build of the game and fully playable but has a fair few bugs throughout and will need hacking to play all parts of it in an emulator. Strangely, this is not the first cancelled game from Rare to be released online this month. Earlier an unreleased build of the XBLA remake of Goldeneye was also shared.

Games this week:

The 25th of February sees the release of Ghost n’ Goblins Resurrection and Lawnmower Game: Racing, both on the switch.

Bravely Default 2, sequel to the popular JRPG, gets its worldwide release for the switch on February 26th.

Green Hell Review

Developer: Creepy Jar, Forever Entertainment S. A., Incuvo S. A.
Publisher:
Creepy Jar, Forever Entertainment S. A., Incuvo S. A.
Music:
Adam Skorupa & Krzysztof Wierzynkeiwicz
Platforms: 
Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows
Released: 
29 August 2018
Genre:
Survival, Adventure, Simulation, Indie, Action

It has been three years since Jake and Mia first visited the Yabahuaca people. Originally Jake & Mia visited the Amazon Rainforest to study and learn about the tribe. After returning from the jungle Jake published a book called “The Spirits of Amazonia” discussing all the cultural elements of the tribe and its customs. However, the book wasn’t received well by its readers and criticized Jake for using the Yabahuaca tribe for his own personal gain. This time Jake has returned to the forest undergrowth in hopes of learning more about the jungle’s flora and fauna while Mia (his wife) ventures off to visit the Yabahuaca tribe to hopefully gain their leaders trust, be initiated into the tribe and ultimately share their secrets with the wider world.

Dialog over walkie talkie:
MIA: “I need you here. Jake. Please, please answer me!

JAKE: “Mia, what happened? Mia, speak to me… Mia!”

As you might’ve guessed things don’t go so well for Mia and it’s up to you (Jake) to find her and bring her to safety. Of course, this is a survival game which means things are not going to be so easy. If anything, they are going to be extremely difficult. Well with all the dangerous wildlife, angry Yabahuaca, rainforest dwelling drug cartel and of course Omolu Corp searching for the cure for cancer what could go wrong? Narratively speaking Green Hell is a game with branching narratives and multiple endings making for an interesting and long journey that can end happily or in tragedy. So, watch where you step my friend.

There are 4 difficulty levels in Green Hell. There’s: A Walk in The Park, Welcome to The Jungle, King of The Jungle, and of course Green Hell being the hardest. The big thing with these difficulty settings is that you can have the option to turn tribe hostility on or off, predators on or off as well as Jake’s sanity, making for a truly terrifying experience should you be chased by a big angry cat through the jungle, at night, in the rain, whilst not being too sure that you hallucinated the whole thing. But don’t worry the tutorial eases you in. First by showing you how to check your backpack, inspect your body should you become injured, how to set up a camp, build shelters and so on. The controls and interactions are pretty intuitive and easy to follow making the learning curve a breeze to get through.

Similar to ARK: Survival Evolved, Green Hell is spectacular in its environmental design taking you through creeks and undergrowth with brilliant visual clarity. The Amazon truly comes alive if you can turn those graphics settings right up and even on a low-resolution the environment still looks pretty darn real. You can tell by how well the water animations have been done that it’s a very aesthetically pleasing game. Making the terror that much more real.

There’s a bit to juggle in the first few hours of gameplay with learning a map, navigating a notebook with all the details of “How to do things” as well as finding the right time to rest, eat, and maintain sanity. You have a smart watch gifted to you from Mia that aids you with managing your player needs. As someone who gets spooked a lot this game is probably best played with friends. Green Hell gives you the option to play cooperatively both with survival mode and story mode. I find myself being more confident with decisions in survival games with friends by my side, but by all means if your more of a lone wolf kind of player than good luck to you.

What really gets my heart racing is the music, with low tribal drums, maracas, bamboo pan flutes and suspenseful themes Adam & Krysztof have done and insane job of elevating the experiences of Green Hell to not just increase your fear but also showcase the native South American musical instruments. Touching on classical Latin guitar, whilst still keeping true to the native sound of the Amazonas, I am definitely impressed. Of course, most of the music is designed to keep you on your toes so be prepared for that.

To summaries my experience with Green Hell I have to say that as much as I spent my time working up the courage to venture further into the rainforest, there is so much going for it aside from the fear aspects. There are many moments of appreciating the natural world, spinning out with Ayahuasca, and learning about the wonder of the Amazon. The story is compelling and is a fantastic driving force when you are unsure about what to do. The music is heart thumping and beautiful and I’m looking forward to playing more of the Green Hell universe as the developers continue to expand on Jake & Mia’s story. Hopefully when you play, you both come out alive.