In this weeks podcast we Hey, Hey, Hey it up with Maylee, Paul and Rani discussing the news and new releases. Paul and Maylee lead a discussion of Psychonauts 2, while Paul waxes lyrical on The Artful Escape.
Tag: Game reviews
This week Paul takes over Zed Games. Together with Zahra they discuss the news and Firmware updates, then Zahra takes over the helm reviewing Black Skylands before Paul traps us with a review of Webbed.
On today’s show Ezie, Elliott and Toby talk News, the Activision Blizzard Lawsuit and Elliott reviews Ghosts of Tsushima Directors Cut.
Nintendo in the Headlines
On the 18th of August a Pokémon Presents by Nintendo revealed several updates to their mobile Pokémon franchise the most notable being that Pokemon Unite would be coming to mobile with crossplay available on September 22nd. The Present also announced two new Pokémon are slated to join in future updates; Marmoswine & Sylvion
Nintendo also confirmed the release of Brilliant Diamond and Shining Pearl for the 19th of November, and a surprise Switch lite Dialga & Palkia Edition available on November 5th. For this generation remake they showed off partner Pokémon, customising your pokeball with stickers to personalise the pokeball release effects, revitalised mini-games, outfit personalisation and that personalising your underground base with statues will gain you access to specific types of Pokémon hideaways new to this remake.
Lastly, Pokémon Legends: Arceus. It was confirmed this game will take place in Hisui, in an early age of the Hinoe region, and in it you will survey, observe and capture Pokémon. In new developments to this generation, you will be able to be attacked by Pokémon outside of combat, and there will be two new combat “styles” of strong and agile. This change puts a strategic edge to the move economy as they will allow for heavier but slower, or multiple attacks per round of combat. Nintendo also showed off new region-specific evolutions and type changes, as well as mounts available for fast travel within this open world game. Pokémon Legends: Arceus will be released on January 28th 2022.
Another feather in Nintendo’s cap is that for the week of August 2nd to 8th the Switch held every slot in Japan’s Top 30 Famitsu’s chart. No single console has held this title since November 1988 when Nintendo’s Famicom managed the same feat.
In other Nintendo news, earlier in the year the company was awarded $2.1 million in damages for copywrite and trademark infringements against Mattew Storman, owner of RomUniverse, a website hosting pirated ROM versions of Nintendo games. This week a Californian court has ordered Storman to keep RomUniverse offline and destroy all illegal Nintendo ROMs by August 17 after he threatened to continue to operate the site and failed to pay the first $US50 monthly instalment for damages to Nintendo.
Special Olympics “Gaming for Inclusion” hosted by Microsoft.
Microsoft has teamed up with Special Olympics to create the inaugural bracketed e-sport tournament named “Gaming for Inclusion”. The event has evolved from the Xbox Virtual Gaming Event of May 2020, which aimed to combat the effects of loneliness and isolation due to the pandemic. This time round, Special Olympians and Unified partners will participate in a bracket-style tournament over several days in September with the aim to “…showcase the power of inclusion through sport.” Each day of the event is dedicated to its own game;
Sunday 12th Rocket League,
Monday 13th Forza 7, and
Tuesday 14th Madden 22.
Participants are awarded the chance to play with celebrity supporters of the Special Olympics to be hosted on Saturday 18th.
The event will be organised by Microsoft’s online e-sports platform Smash.gg and live-streamed on Xbox’s Twitch channel and the Special Olympics YouTube channel.
And now for some Game Bytes;
Activision Blizzard let go of two of the employees seen in the 2013 picture of the infamous “Cosby Suit” following the lawsuit announcement last month. Jesse McCree and Jonathon LeCraft’s departure was announced internally without an official statement.
Journey to the Savage Planet’s developers have reformed under the title Raccoon Logic after being unceremonious dropped following the failure of Google Stadia. They retained the rights to Savage Planet and have received investment funding from Tencent to bankroll an unannounced future project.
Boyfriend Dungeon have promised to update their content warning after complaints from their player base that the warning doesn’t go far enough. Developer Kitfox Games quickly apologised via Twitter for any hurt caused and reassured players the warning would be updated shortly.
To learn more about these headlines head over to our Facebook page @zedgameau.
And finally, the upcoming game releases!
On Friday 20th the release of Ghost of Tsushima Director’s Cut is coming to PS4 and 5, Heart Chain Kitty is coming to Switch, and Madden 22 is coming to PC, PS 4 and 5 and Xbox One and Series X.
On Tuesday 24th, Alien franchised online team shooter Alien: Fireteam Elite comes to PC, PS4 and 5, and Xbox One and Series X. Turn-based tactical RPG King’s Bounty comes to PC, Switch, PS4 and Xbox One. And the long-awaited sequel Psychonauts 2 comes to PC, and Xbox One and Series X.
Finally, on Thursday 26th, the arcade party game Have a Blast comes to PC and Switch, and PCGamer’s 2013 Game of the Year and its sequel Spelunky and Spelunky 2 come out on the Switch.
This week Ezie takes over and brings in a new voice, Eliott! Together they take on the week in gaming news, give us the Old One-Two on South East Games’ Paint the Town Red, and press play on Paul’s review of The Forgotten City.
This week Zahra’s locked in the studio for Lockdown and discussing the News, as well as reviewing Evolution. We also get Rani’s awaited review of Immortals Fenyx Rising, and a heartfelt sendoff from Zahra themselves.
This week Paul and Rani talk big news and review Death’s Door and Ender Lilies: Quietus of the Knights
Developer: E-Line Media
Publisher: E-Line Media
Music: Curated Playlist
Platforms: PS4, Nintendo Switch, Xbox One, Windows, Linux and Mac
Released: 17th April 2020
Genre: Adventure, Educational, Simulation, Indie Game
“Beyond Blue takes players into the near future, where they will have the opportunity to explore the mysteries of our ocean through the eyes of Mirai, a deep-sea explorer and scientist. She and her newly-formed research team will use ground-breaking technologies to see, hear, and interact with the ocean in a more meaningful way than has ever been attempted. The game features an evocative narrative and exploration of an untouched world.” – E-Line Media Game Description
Beyond Blue is evocative and heartfelt in its design. E-Line Media have a statement that says, “Inspiring Players to Understand and Shape the World.” And that is exactly how I felt about Beyond Blue. This wonderful ocean research game was inspired by Blue Planet II and you really do feel the passion and love for the ocean throughout its narrative and educational aspects.
You as the player Mirai love whales and spend time with a family of sperm whales with their new born calf Andrea. You follow Mirai on her personal journey above the water as well as her professional life underwater where she hosts live streams called OceanX Streams, collecting samples from the ocean floor, tracking marine life and of course discovering the mysteries of the ocean. All this to help educate the wider world about the “blue heart” of the planet.
There are in total 8 dives each one lasting anywhere between 15 minutes and upwards of 45mins depending on how much you like to explore. Mirai has her home base which is a futuristic submarine that she returns to examine findings and complete reports. It’s also where Mirai contacts her sister back on land where she is trying to help support her sister in taking care of their grandmother. This ties closely to the research Mirai is conducting on a family of sperm whales, the pod has a new mother and daughter duo whose family also consists of a grandmother.
Beyond Blue is so educational that while I was playing, I learnt that sperm whales live in family units and that the females will stay together forever while males will leave until they are of breeding age. Sperm whale females build strong and lifelong bonds with each other and those bonds will transcend generations. Grandmothers will pass on valuable knowledge to their younger family members. Mirai intends on studying the baby sperm whale well into adulthood and throughout her life to understand more about the species.
The voice acting is fantastic, all the characters really come alive with the phenomenal voice work of Anna Akana (Ant-Man), Hakeem Kae-Kazim (Pirates of the Caribbean III), Ally Maki (10 Things I Hate About You), and Mira Furlan (Babylon 5). These talented actors really help bring the educational elements of Beyond Blue to life.
In between dives quotes from researchers, marine biologists, oceanographer and underwater explorers also known as aquanauts appear throughout the game. There is also this incredible video feature that you unlock throughout the game that is called ‘Ocean Insights’ which are a series of short videos from the real world based around real scientists sharing their love for the ocean, it’s secrets and most importantly sharing their discoveries about our natural water world.
The great thing about these Ocean Insights is that the videos you unlock usually relate to something you have discovered on a recent dive. Honestly unlocking these little mini educational videos was my biggest driving factor for completing a dive. I wanted to hear more from people like Dr. Sylvia Earle the founder of Mission Blue and resident explorer for National Geographic not to mention a bunch of other awesome National Geographic residents you get to hear from.
When exploring in game I found the mechanics to be surprisingly intuitive and the UI Hud to be so smooth an effective. Beyond Blue is considered to be an indie development however the player movement and visual design would suggest a much bigger production. It might not be high graphics but it certainly doesn’t need to be with such a smooth interface and wonderfully designed player movement.
I did have a minor issue with loading a saved game however, when I first logged back in after taking a break the game froze when I selected ‘continue’ so I did unfortunately have to get task manager involved to close the game and start up again this time opting to load a previously saved game instead. I’m not sure if this is an issue isolated to windows versions of the game or my PC just sucks but keep that in mind if you stumble across the same problem.
The music gives off ethereal ocean vibes while diving, creating this really paced atmospheric energy peacefully guiding and encouraging you explore further into the depths. When you are onboard the sub however you get this exceptionally curated playlist of ocean inspired music from a variety of different artists as well as the ability to unlock more tracks throughout game play.
Beyond Blue is touching, awe inspiring, educational, and also a challenge for us to rise to the occasion and protect this vulnerable underwater world. There is so many wonderful things to appreciate about our little blue planet and its vast seascapes and Beyond Blue has done an exceptional job of bringing the ocean closer to us so that we may learn and engage more with our ocean environment. If you are lover of the planet, get Beyond Blue you will almost certainly learn something and experience the vastness of our oceans.
The weekly gaming news, Zahra discusses their time with Grow Big or Go Home! Maylee reviews Nuts and general banter about gaming non-sense that you love.
Developer: Creepy Jar, Forever Entertainment S. A., Incuvo S. A.
Publisher: Creepy Jar, Forever Entertainment S. A., Incuvo S. A.
Music: Adam Skorupa & Krzysztof Wierzynkeiwicz
Platforms: Nintendo Switch, PlayStation 4, Xbox One, Microsoft Windows
Released: 29 August 2018
Genre: Survival, Adventure, Simulation, Indie, Action
It has been three years since Jake and Mia first visited the Yabahuaca people. Originally Jake & Mia visited the Amazon Rainforest to study and learn about the tribe. After returning from the jungle Jake published a book called “The Spirits of Amazonia” discussing all the cultural elements of the tribe and its customs. However, the book wasn’t received well by its readers and criticized Jake for using the Yabahuaca tribe for his own personal gain. This time Jake has returned to the forest undergrowth in hopes of learning more about the jungle’s flora and fauna while Mia (his wife) ventures off to visit the Yabahuaca tribe to hopefully gain their leaders trust, be initiated into the tribe and ultimately share their secrets with the wider world.
Dialog over walkie talkie:
MIA: “I need you here. Jake. Please, please answer me!”
JAKE: “Mia, what happened? Mia, speak to me… Mia!”
As you might’ve guessed things don’t go so well for Mia and it’s up to you (Jake) to find her and bring her to safety. Of course, this is a survival game which means things are not going to be so easy. If anything, they are going to be extremely difficult. Well with all the dangerous wildlife, angry Yabahuaca, rainforest dwelling drug cartel and of course Omolu Corp searching for the cure for cancer what could go wrong? Narratively speaking Green Hell is a game with branching narratives and multiple endings making for an interesting and long journey that can end happily or in tragedy. So, watch where you step my friend.
There are 4 difficulty levels in Green Hell. There’s: A Walk in The Park, Welcome to The Jungle, King of The Jungle, and of course Green Hell being the hardest. The big thing with these difficulty settings is that you can have the option to turn tribe hostility on or off, predators on or off as well as Jake’s sanity, making for a truly terrifying experience should you be chased by a big angry cat through the jungle, at night, in the rain, whilst not being too sure that you hallucinated the whole thing. But don’t worry the tutorial eases you in. First by showing you how to check your backpack, inspect your body should you become injured, how to set up a camp, build shelters and so on. The controls and interactions are pretty intuitive and easy to follow making the learning curve a breeze to get through.
Similar to ARK: Survival Evolved, Green Hell is spectacular in its environmental design taking you through creeks and undergrowth with brilliant visual clarity. The Amazon truly comes alive if you can turn those graphics settings right up and even on a low-resolution the environment still looks pretty darn real. You can tell by how well the water animations have been done that it’s a very aesthetically pleasing game. Making the terror that much more real.
There’s a bit to juggle in the first few hours of gameplay with learning a map, navigating a notebook with all the details of “How to do things” as well as finding the right time to rest, eat, and maintain sanity. You have a smart watch gifted to you from Mia that aids you with managing your player needs. As someone who gets spooked a lot this game is probably best played with friends. Green Hell gives you the option to play cooperatively both with survival mode and story mode. I find myself being more confident with decisions in survival games with friends by my side, but by all means if your more of a lone wolf kind of player than good luck to you.
What really gets my heart racing is the music, with low tribal drums, maracas, bamboo pan flutes and suspenseful themes Adam & Krysztof have done and insane job of elevating the experiences of Green Hell to not just increase your fear but also showcase the native South American musical instruments. Touching on classical Latin guitar, whilst still keeping true to the native sound of the Amazonas, I am definitely impressed. Of course, most of the music is designed to keep you on your toes so be prepared for that.
To summaries my experience with Green Hell I have to say that as much as I spent my time working up the courage to venture further into the rainforest, there is so much going for it aside from the fear aspects. There are many moments of appreciating the natural world, spinning out with Ayahuasca, and learning about the wonder of the Amazon. The story is compelling and is a fantastic driving force when you are unsure about what to do. The music is heart thumping and beautiful and I’m looking forward to playing more of the Green Hell universe as the developers continue to expand on Jake & Mia’s story. Hopefully when you play, you both come out alive.