Platform: PC, Mac, Linux
Developer: Harebrained Schemes
Australian rating: Unrated
Cyberpunk was a very 1980s thing, and sometimes that comes through in the modern games reviving the genre. Shadowrun began as a tabletop RPG in 1989 and the video games based on it retain some of the era’s qualities, including a fascination with Asian culture as filtered through action movies. Street samurai wield katanas, every city has triads and yakuza, and the world is run by megacorps with names like Shiawase, Wuxing, and Renraku.
So in Shadowrun: Hong Kong of course you work for a triad boss based out of a mahjong parlour and one of your missions is to mess with the feng shui of an office building to harm the owners’ profits. It trades in pretty broad stereotypes, but that’s the nature of Shadowrun’s pulpy adventure fiction background, which mashes up cyberpunk and urban fantasy so that the street samurais are likely to be elves, the triads and yakuza backed up by shamans, and the megacorps run by dragons.