Tag: sonic the hedgehog

Sonic’s Dad Sentenced, FIFA and EA Sports are DONE, and Video Games Keep Going Missing :(

Sonic’s Dad Has Been Sentenced

Yuji Naka, former Sega and Square Enix developer, and co-creator of Sonic the Hedgehog, has now been sentenced after being convicted for insider trading. The punishment? Two and a half years prison time, a probation period of four years, and fines totalling 173 million yen.

However, he has been given a four year suspended sentence due to showing ‘remorse’, meaning that he will not be imprisoned, but will still need to comply with a number of rules presented by the court, and pay the fines.


87% Of Classic Video Games Are Missing

The Video Game History Foundation has revealed a study claiming that the very large majority of older video games are missing or totally unavailable to the public. And the problem may be due to outdated copyright laws.

The Entertainment Software Association claims however that ‘there’s no such thing as an obsolete game’, given that video games are largely digital.

The Video Game History Foundation has argued that ‘in cases where software has become abandoned or when companies are not willing to undertake their own preservation, libraries and other archives should be allowed to preserve and digitally release games’.

VGHF hope that with some changes, future gamers will never have to fondly think back on a childhood game that is just impossible to replay for various reasons, as well as create a more cohesive archive of video games. For historical purposes of course.

Football Rebranded

EA Sports used to be FIFA’s largest commercial partner before the two parted ways. But what is EA Sports to do instead of yet another FIFA game? A new football game, just without all that FIFA branding.

The new game, FC 24, has been revealed with its official announcement trailer, marking the end of an almost 30 year era. It’s rather motivational, although some of the comments seems to expect more of the same. Which isn’t surprising considering that football hasn’t had a major update in around 100 years.

Sega Says Blockchains Aren’t Fun

While ‘what makes a video game a video game’ and ‘what are video games’ and other such questions are often topics for debate among gamers, Sega seems to have figured out that a game should be fun. Shuji Utsumi, Sega’s co-chief operating officer, has reported that although the company were initial supporters of blockchain gaming, have now decided against pursuing it, feeling that it would cheapen their more iconic IPs.

The action in play-to-earn games is boring. What’s the point if games are no fun?” says Utsumi.

Sega do still plan to allow third parties to use characters from their less popular IPs as NFTs, but it’s unlikely that we’ll be seeing Sonic the Hedgehog NFTs from Sega.

And now for some upcoming games!

July 13

  • Manic Mechanics (Switch)
  • Testament: The Order of High Human (PC, PS5, XSX, PS4, XBO)

July 14

  • Exoprimal (PC, PS5, XSX, PS4, XBO)
  • Jagged Alliance 3 (PC)

July 17

  • Sticky Business (PC)

July 18

  • Murder Is Game Over – Streaming Death (PC)
  • Unidentified Falling Objects (PC, Switch)
  • Viewfinder (PC, PS5)

July 19

  • Blackout Protocol (PC)
  • The Repair House (PC)

July 20

  • Homeseek (PC)
  • Killsquad (PS5, PS4)
  • Punch Club 2: Fast Forward (PC)
  • Unholy (PC)

New Year New News

Mission: Hitman Changes

Fans of the Hitman series are undergoing some changes in order to create an “ever-expanding” world that could evolve over time. And this next step is set to allow IO Interactive realise the vision they’ve set out to achieve.

Hitman 3 will become HITMAN World of Assassination, and will include access to Hitman 1 and Hitman 2. Those who already own Hitman 3 will get a free upgrade to HITMAN World of Assassination. This also means that World of Assassination will be the only single option to start playing.

There will be no more confusion over which edition to buy, what content you own, how to redeem Legacy packs or import locations, etc. We’re done with that,” says IO Interactive.

These changes will come into effect on the 26th of January, 2023.

Sonic’s Dad Indicted for Insider Trading

The blue hedgehog’s co-creator, Yuji Naka, along with a former Square Enix employee, Taisuke Sasaki, have both been formally indicted after their arrest in November for alleged insider trading.

Naka has been determined to have confidential information about Square Enix’s plans to develop a Final Fantasy spin-off, and used this information to buy ¥144.7 million yen of company stock, or $1.6 million AUD, knowing that the announcement would cause the stock value to rise.

Square Enix has stated that they are fully committed to working with authorities as the investigation continues. It is unclear when Naka and Sasaki will stand trial.

What’s This? It’s Sephiroth with the Chair!

Kenny Omega, a famous wrestler joined the fray at Japan’s Wrestle Kingdom event in a Sephiroth cosplay, even walking out to his theme song, “One Winged Angel ”.

Kenny Omega has spent a few years in America in AEW, a newer competitor to WWE. Omega however returned to Wrestle Kingdom, which is exactly what it sounds like. And yes, his walk was exactly as cool as you imagine it would be, featuring Sephiroth’s wing, giant screens, and pyrotechnics. Omega also won the match.

Logan’s NFTs

YouTuber Logan Paul had developed a “really fun game that makes you money”, CryptoZoo, where you buy currency to spend on egg NFTs that hatch. You can breed these animals to make hybrids, and eventually you’re supposed to be able to cash out money. Members of Paul’s team ended up selling their currency early to make millions, while fans ended up losing thousands.

Logan Paul did address accusations of CryptoZoo being a scam by attempting to discredit his critics, such as investigative YouTuber Stephen “Coffeezilla” Findeisen, who had spent a year looking into CryptoZoo, as well as a slew of scams in the crypto space.

I don’t want to talk about this anymore.


And now for some upcoming games!

January 10

  • Flash Party (PC)

January 11

  • Children of Silentown (PC, PS4, XBO, Switch)
  • Kandria (PC)

January 12

  • Gatewalkers (PC)
  • One Piece Odyssey (PC)
  • Rogue AI Simulator (PC)
  • Terror of Hemasaurus (Switch)
  • Vengeful Guardian: Moonrider (PC, PS4, Switch)

That’s it this week in gaming news


Embracer Group Embraces IPs, Halo Infinite Is More Infinite, and Sonic Is Fast

Embracer Group Takes in Tomb Raider, Deus Ex, and More

Development studios Eido-Montreal, Crystal Dynamics, and Square Enix Montreal will be acquired by Embracer Group, who has entered an agreement to acquire the studios as well as multiple IPs such as Tomb Raider, Deus Ex, Legacy of Kain, and many more from the Square Enix catalogue.

The acquisition also includes over 1,100 employees in eight locations, with the total purchase price reaching 300 million USD. This agreement is expected to close later this year.

“We are thrilled to welcome these studios into the Embracer Group. We recognise the fantastic IP, world class creative talent, and track record of excellence that have been demonstrated time and again over the past decades. It has been a great pleasure meeting the leadership teams and discussing future plans for how they can realise their ambitions and become a great part of Embracer,” says Lars Wingefors, Co-founder of Embracer Group.

Alleged Pokemon Thieves Killed

Police officers in Florida, USA opened fire on four suspects who were believed to have stolen Pokemon cards, as well as some pizza. After multiple units converged on a Target in Florida in response to an Audi with obscured registration tags, they spotted two teenagers who were immediately deemed ‘suspicious’ due to wearing hoodies and face masks. A security officer in Target had alleged that the teenagers had stolen some Pokemon cards and a pizza, confirmed via security footage.

Police attempted a takedown and then opened fire on the teenagers, injuring two and fatally wounding another, with a fourth suspect detained. None of the teenagers were carrying any weapons.

County Sheriff Marcos Lopez has defended the actions of the officers involved after facing backlash for the over-the-top response.

Halo Infinite Had A Massive Update

Halo Infinite’s second season is here, and it is a big one! With new maps, modes, and cosmetic items, the detailed patch notes needed a six-chapter table of contents.

Some of the new content includes a King of the Hill, Attrition, and a battle royale inspired Last Spartan Standing game mode.

Updates have also been made to some of the movement abilities, affecting what players call ‘skill jumps’, which utilised movement tricks to pull off some very hectic tricks around the various maps. The left shoulder pad of the Jorge-052 armour kit now also shows the correct texture, for the more observant fans out there.

Sonic Prime Teaser Trailer Is Here

Netflix released a trailer montage showing off some of the kid-friendly animated shows that will be joining the roster. Right at the end we got to have a glimpse at everyone’s favourite blue hedgehog, also giving fans a listen to voice actor Deven Mack’s performance.

And now for some upcoming games!

May 5

  • Best Month Ever (PC, PS5, XSX, PS4, XBO, Switch)
  • Trek to Yomi (PC, PS5, XSX, PS4, XBO)
  • Warhammer 40,000: Chaos Gate – Daemonhunters (PC)

May 6

  • Crowns and Pawns: Kingdom of Deceit (PC)

May 10

  • Songs of Conquest (PC)
  • This War of Mine: Final Cut (PS5, XSX)

May 11

  • Brigandine (PC)
  • Source of Madness (PS5, XSX, PS4, XBO, Switch)

May 12

  • Achilles: Legends Untold (PC)
  • Cantata (PC)
  • The Centennial Case: A Shijima Story (PC, PS5, PS4, Switch)
  • Flippin Kaktus (PC)

Sonic Forces – Review

Developer: Sonic Team
Publisher: Sega
Music: Tomoya Ohtani, Kenichi Tokoi, Takahito Eguchi
Platforms: Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Released: 7 November 2017
Genre: Platformer

Doctor Ivo Robotnik is at it again.

World domination, chaos and destruction, with a crew of the baddest baddies at his disposal. Chaos, Zavok, Metal Sonic, even Shadow the Hedgehog. Of course Sonic is not one to back down from a fight, however a mysterious new figure enters the equation. Infinite the Jackal, wielding a gem called the Phantom Ruby, with powers that rival those of the Chaos Emeralds. Swiftly, Sonic is brought down and presumed dead.

Who is left to fight the dastardly Eggman? Knuckles and Amy Rose form the resistance, made up of a lot of familiar faces. And one not-so-familiar face.


Or rather your Sonic original character.

Sonic Forces is an action-adventure platformer with levels designed around speed and quick reactions. With a combination of modern Sonic levels, and classic-ish Sonic levels, it is full of customisation options for your character, absolute bangers for a soundtrack, and I guess a plot? It is a game with some serious pacing issues, a mix of fun and frustrating levels, that doesn’t give you room to breathe. I am obsessed with it. And now you’re all going to hear about it.

At its core, Sonic Forces is a fanfiction, where your character gets to save the day, fighting side-by-side with Sonic the Hedgehog. It is cheesy, it is corny, it’s more than a little silly, but when your special combined attack is initiated by a powered up fist bump, you can only lean into it. You have to embrace it.

There are four different types of levels, and if you’re familiar with modern Sonic games you won’t have any trouble navigating them. Well, you might have some trouble, but I’ll get to that in a bit.

You have levels for modern Sonic to speed through, you have levels for your own character to navigate, there are levels for classic Sonic (who is adorable and fantastically round) that has all the elements of the classic Sonic levels, but with 3D graphics, and then you have combo levels, where you play with Sonic AND your character.

Modern Sonic levels play as you’d expect, with jumps, grind rails, and lots of enemies to smash through, switching from 3rd person view to side scroller view throughout the levels. Classic Sonic levels are purely side-scroller, with those classic obstacles you can expect.

And then moving onto the levels for your character, they’re quite similar to the modern Sonic levels, however your character has multiple unique abilities, some of which is dependent on the species you play as (you can pick a cat, bird, rabbit, and more). There are often some alternative paths through sections of the levels, and depending on what wispon you use (wispons being weapons based on wisps, that can give you a lightning whip, handgun, drills, and more), you’re given alternative solutions to the same obstacle. You also have a grappling hook, and in the levels where you play with Sonic, you can help him make some tight turns and swing across massive gaps.

Are these levels fun and satisfying? Sometimes! But often control is taken away from you, and I’m left wondering why they didn’t let me do more. Allow me to explain, you’re speeding through these levels, nailing the quicktime events, and then you launch yourself through the air. Surely this is the perfect opportunity for more quicktime events, or perhaps with a well-timed move I can navigate this perilous gorge. But no, the game takes control of these segments. There are a lot of scripted events in these levels, and they’re kinda cool, but it’s not a difficult game, and these levels aren’t long. Having 5-10 seconds of control taken away from me really adds up.

Speaking of quicktime events, sometimes the game doesn’t tell me what button I should be pressing. I see that dreaded circle shrinking, I’m supposed to press SOMETHING, I go with the most recent button I pressed and then Sonic is hedgehog stew.

There’s a lot of cool moments in these levels where I’m in the flow, I’m nailing it, Sonic and I are best buds freefalling past missiles, the music is absolutely hyping me up. Infinite is a pretty cool villain with the ability to create illusions, literally turning the world upside down. And your character has an arc of their own, going from a scared citizen to the rookie who faces up against Infinite himself.

But this game absolutely suffers from an incredibly rushed plot and levels that don’t feel finished. It’s fun, and it’s funny, but not in the way it was intended. I can tell that this was supposed to be a darker story, but they didn’t deliver it. I streamed this game for my friends and we had an absolute blast, but it’s definitely not because we took it seriously. A lot of the lines feels stiff and inorganic, and it’s not like I want to see Sonic miserable but he was tortured for 6 months and he’s delivering quips like this is a friendly PvP match and not like Eggman very actively almost killed him and destroyed the whole world.

And the final battle cutscene… all I can say is ouch. Again, I can see what they were going for but it falls extremely short. The number of shortcuts they used is obvious, and I just wish they took more time rather than just writing this off as a bone for the fans. At least put some meat on the bone.

However, the music is not where this game is lacking. There are a variety of themes and songs throughout the game, and a lot of it just got me extremely hyped up. It is so hard to be disappointed on a level when Sonic tells you ‘there’s nothing we can’t do together!’ while the song called Fist Bump starts to play and you charge up the most powerful fist bump in the history of fist bumps and you start screaming through the level and up a pyramid, blasting through everything in your way. The sound design is satisfying, I really enjoyed and appreciated the way that the level music would change styles between modern Sonic levels and classic Sonic levels, with those familiar synths playing. Even Infinite’s theme kinda rules, even if it’s cheesy and a bit cringy.

And I think that sums up Sonic Forces. Cheesy and a bit cringy. But it’s meant to be cheesy, and it is cringe, but it’s really fun about it, and this game is aimed towards a group of Sonic fans who know how to lean into it, and to just enjoy the wicked ride. Did I try to recreate my own Sonic OC? Absolutely. Did I also make a joke character who wears a hat that says gamer on it, ladder shades, and crocs? Of course I did!

I love Sonic Forces, I enjoyed it, and whenever I need a quick laugh, I load it up and play through a couple of levels with my friends. Are we supposed to laugh at Infinite having a temper tantrum? Probably not, but it’s so ridiculous you have to laugh. Is it a good game? Objectively: no. But I think it’s a great example of a bad game that is fun to play, and I don’t feel bad for enjoying it. Unlike a certain Sonic game released in a year ending with 6.

If you grew up enjoying Sonic the Hedgehog a normal amount, then I don’t think this game is for you. But if you need permission to just indulge your inner 9-year-old, here you go. Make your original character, become friends with Sonic, just go for it. Have fun.