Stalking NFTs, Winning Games, and Gaming Bytes
With big brands like Nike and Adidas jumping on Non-Fungible Tokens, or NFTs, it would seem like a mistake for game developers not to do the same. However, Ubisoft’s experimental NFT sales for Ghost Recon Breakpoint appear to have sold just 15 NFTs since their release on the 9th of December.
Jumping on this bandwagon, GSC Game World, developer of S.T.A.L.K.E.R. 2: Heart of Chernobyl, announced on the 15th of December their intention to introduce NFTs via auction in January of 2022 and later. These NFTs would range from “genesis” collectables to the rights to be scanned using photogrammetry and inserted into the game as an NPC “metahuman”. Within 24 hours after the publication went live, GSC Game World was hit with community backlash and responded with a tweet saying, “Based on the feedback we received, we’ve made a decision to cancel anything NFT-related in S.T.A.L.K.E.R. 2.” but not before doubling down in a now deleted tweet attempting to reason with the community.
It must be noted that in the third quarter of 2021, NFT games such as Sky Mavis’ Axis Infinity reportedly generated about 2.32 billion US dollars in revenue, paving the way as further incentive for future developers to integrate NFTs into games.
In an unprecedented year for games, Hades now sits alongside Oscar-winning Medal of Honor: Above and Beyond’s Colette for being the first game to win a prestigious industry award in 2021.
In this year’s Hugo Awards, the World Science Fiction Society used its bylaws to create the one-off 2021 Best Video Game award. Many games were nominated with Spiritfarer from Thunder Lotus Games and Animal Crossing: New Horizons from Nintendo coming runners-up to the award winner Hades from Super Giant Games. While Super Giant Games were unable to be there, Greg Kasavin, Creative Director and Writer of Hades had the following to say on twitter.
Wish I could have attended the #HugoAwards in person. I wasn’t able to make an acceptance speech there on behalf of the team though did have a few words here. I’m grateful that the awards are recognizing work in this category, much less the work we did! pic.twitter.com/S9bfSp1i8H
— Greg Kasavin (@kasavin) December 19, 2021
“We are incredibly honoured to be the first-ever recipient of a Hugo award in the category of best video game. We, myself included, grew up experiencing these classic works of science fiction and fantasy, from Ursula K. Le Guin to Philip K. Dick, what have you. That’s when we first came across the Hugo Awards name, of course, as kids.
“To have earned this distinction all this time later, especially alongside such an incredible slate of nominees, games of all shapes and sizes, from teams big and small, it really means the world.”
Keep an eye out in the future as there are rumours floating around online that this gaming category may become an annual Hugo event.
Now for some Gaming Bytes:
HowLongToBeat’s stat breakdown of game releases in 2021 show that Resident Evil Village is the most completed game this year with 2.6 thousand completions of the game so far narrowly beating Metroid Dread with 2.2 thousand completions.
CD Projekt Settles
CD Projekt has settled with suing investors over the release of Cyberpunk 2077 to the tune of 1.85 million US Dollars. The lawsuit accused CD Projekt of misleading investors over the release quality of the game and suing for damages incurred by this.
North America Unionises
North America finally has its first ever video game studio union, formed at the Vodeo Games Studio, developers of Beast Breaker that released for PC, Mac, and Switch this year. The Vodeo Workers United union formed to protect independent contracted workers and salaried staff to maintain a fair and equitable workforce and lock in some of the perks they love… like the 4-day work week they currently enjoy.
Sony Faceplates Finally
After exerting legal pressure to stop the creation of personalised faceplates for the PS5 late 2020 and more recently against dbrand in October of this year, Sony has finally released their own personalised faceplates with 5 different colour offerings of Midnight Black, Cosmic Red, Nova Pink, Starlight Blue, and Galactic Purple.
Now in upcoming games:
On the 23rd of December the 3D platformer puzzler Scarf released by Uprising Studios has you forming an unbreakable bond with your dragon who is also your scarf on PC and Stadia. Teratopia and Tunnel of Doom are releasing their Switch ports on the 23rd.
On the 24th Tunnel of Doom is also porting to the Xbox One and releasing on the 28th of December, the Switch port of Lacuna.
Expansions, Emulations, Settlements, and a new PokePhone
Zedgames at Supanova 2010
Game Playing Increase, Minecraft and GDC Talks
About The Author
I’m a not quite Atari old school, but definitely a 5½ inch floppy, anti-piracy Code Books/Wheel, hooking up the Nintendo Entertainment system via the Aux Cable attachment and turning the TV knob to channel 4, kind of Old School gamer. I grew up in Melbourne but have couch/console surfed most of the east coast of Australia with a laptop, hard drive and a Nintendo device in tow. I was indoctrinated into the gamer world at a young age with Sierra’s Mother Goose and Super Mario Bros. Now I’ll play on anything I can get my hands on; clickers and puzzle games on mobile, PC MMO’s, FPS’s and anything that will turn my PC tower into a wind tunnel. I’m working at getting more into consoles, but I still can’t play a twin-stick shooter to save my life. In my heart of hearts, I am a social gamer. My best memories of gaming are from playing games with friends, battling together in an MMO like World of Warcraft or Destiny 2, chatting about tips, tricks and trades in Animal Crossing or just sitting together while swapping controllers in Super Smash Brothers. That, or a puzzle/management sim game like Factorio, those can make me zone out for hours. My favourite game? Let’s find out together.