Tag: lego

Lego & Sony Invest in Epic’s Metaverse, NFTs Ups & Downs and Aussies Win At The BAFTA.

Sony & Lego invest $2 billion into Epic’s metaverse.
On April 7th Epic released a press statement announcing a partnership between LEGO Group and Epic Games. KIRKBI, the company behind LEGO, announced an investment of $1 billion into Epic for the purpose of creating an age-appropriate, safe digital environment to empower kids to become confident creators within Epic’s metaverse. Online journalists from IGN and Destructoid have speculated that this will be a creation space akin to Roblox, or at least a competitor to their market. Within a week of this, Sony revealed that they have also invested $1 billion into Epic’s metaverse vision, aiming to accelerate Epic’s vision to build spaces where players can be creative and thrive. Further statements on Epic’s plans for the metaverse, including release window and details, are expected later this year.

NFT Gaming News: F1 out, SEGA in.
In NFT news, Animoca Brands has been unable to renew it’s licence with Formula 1 leading to the shut down of one of the first official NFT powered racing game F1 Delta Time. After having the most expensive NFT trade in 2019 with a car in game trading for $100,000 and touting a “play to earn” gaming model, players are left with NFT’s that are now ostensibly worthless.
Players have been given the option to trade their NFTs into the REVV Racing on Polygon ecosystem for “equivalent cars… based on the rarity and power of [the] original” and other replacement tokens.
On the other side of the coin, SEGA has announced a 5 year plan to create a “SuperGame”. According to VP Shuji Utsumi, this would leverage triple A titles currently in development to “go beyond the traditional framework of games”. However, shortly after the announcement SEGA’s CEO CFO, and COO responded with hesitancy, asserting that should players not want NFTs or Play to earn strategies, they would back off the technology.

Aussie wins at the BAFTA.
On April 7th, the 18th BAFTA Games Awards 2022 took place at the Queen Elizabeth Hall in London and streamed online, opening with a classical remix of Manic Miner and Greig’s In the Hall of the Mountain King. This year’s BAFTA Games Award honoured Aussies with several awards for gaming excellence with Artful Escape being awarded for its Artistic Achievement, and Unpacking being celebrated for its narrative and awarded the publicly voted for, and corporately sponsored, EE Game of The Year.
Other games that received several awards were: It Takes Two, taking home the awards for Original Property and Multiplayer, and Ratchet & Clank: Rift Apart, taking both Animation and Technical Achievement awards. The most awarded game of this year’s BAFTA Game Awards, Returnal which was awarded Best Game, Music, and Audio Achievement.

Now for some game releases
On April 14th atmospheric physics-destruction building game Abriss is coming to PC, Cat Cafe Manager that Zahra will be reviewing next week is coming to PC and Switch, and remasters for Bush Hockey League and Tormented Souls are coming to the Switch. Taito Milestones, a collection of Taito’s arcade legacy, also comes to switch on April 15th.
Jumping forward, on April 20th , the action, rogue-lite Ember Knights comes to early access on Steam, and the Star Wars: The Force Unleashed remaster comes to Switch. And on April 21st, coming to PC, why not make aliens soylent green meals in Godlike Burger, try the logic puzzling automation game, Velone, or wrestle with morality in a dark comedy in Trolley Problem, Inc, from The Yogscast. Coming to PC, Xbox, and Switch, the retro-inspired 2D Action RPG Anuchard. And lastly in Lumote: The Mastermote Chronicles, become a squishy bioluminescent creature solving 3D puzzles, coming to the PC, PS4, Xbox One, and Switch.

LEGO Builder’s Journey

Developer: Light Brick Studio, Light Brick AS
Publisher: The Lego Group
Music: Hendrik Lindstrand
Platforms: Nintendo Switch, Xbox Series X & S, iOS, PC (Windows & Mac)
Released: 20th December 2019
Genre: Puzzle, Adventure, Indie

Now you might be thinking, “Oh, a LEGO game similar to the likes of Harry Potter or Star Wars” well you’d be wrong this little gem is a small-time indie development that differs greatly from other games in the LEGO franchise. This story follows a father and son depicted in LEGO where they go on an adventure in a series of different stages using the ability of building LEGOs to reach their destinations. There are no subtitles or dialog to follow, simply the story is told throughout gameplay using its environment to illustrate each challenge and using beautiful level design to instruct the player how to overcome each stage.

There are many different levels with different themes, such as hoping along beaches, climbing mountains, navigating swamp lands as well as some dark industrial style levels. You play as both the parent and child using your third-party abilities to move LEGO pieces around the scene to help build bridges, steps, or make shift ramps to get each character to the end of the puzzle. Some levels are more difficult than others but overall, there is no incorrect way to solve them just the limit of you LEGO building imagination.

LEGO Builder’s Journey is a 3D puzzle platformer that is very kind on the player. LEGO is about building and creating solutions with your imagination and this block building brilliance allows you exactly that. With each puzzle you encounter you are free to move pieces where and how you like. With very intuitive block moving and placing mechanics the game feels smooth and intentional. As you progress through, levels can become a little more challenging with the introduction of sinking mud, larger gaps to cover, weight scales and not to mention some levels that involve making a skate track for your character to ride on.

I played LEGO Builder’s Journey on the Nintendo Switch and found the controls to feel really intuitive, you can even use the touch screen when in handheld mode, my only issue was that you have to use the A button to both rotate and place pieces. The UI is minimalistic and innocuous, I actually consider the UI to be my overall favourite aspect of the game it felt really kind on the user, it also felt totally natural when moving through the main menu as well as understanding narrative without any dialog. I found that the tutorial parts of the game where enhanced buy this seamless UI experience. The UI design is simply phenomenal.

There is exclusively one gameplay mode which is the story, with the PC version of LEGO Builder’s Journey has a couple more levels than the Nintendo Switch version if end up looking for more content, which could happen given that the gameplay time was roughly 2 hours in total. I must say that LEGO Builder’s Journey could definitely have benefited from being much longer as it was kind of sad that the moment, I was getting right into it, it came to an end. In saying that each moment that I did spend in game was well and truly worth it, don’t let the short run time deter you from this fantastic indie experience.

The sound design is calming and simple, using delicate sound effects for each object you interact with as well as nice clinks and clunks from placing blocks. The score of music that plays in the background is the best kind for unwinding after a long day. The composer Hendrik Lindstrand has provided a beautiful soundscape for you to drift away on, as you place LEGO blocks the music gently guides you on your journey and really adds to that feeling of imagination and wonder that we all know and love about LEGO.

I must say that LEGO Builder’s Journey is blocktacular and beautiful. With subtle and effective UI too delightfully calm music, it really is a short and sweet adventure. From around $20 on the Nintendo eShop and $30 on Steam it maybe a little steep so keep an eye out for when it goes on special. Despite how short the duration of play is I found the story captivating and each level I played I was spurred on by the beautifully directed relationship between child and parent. What is LEGO without a heart-warming family building relationship? At least this one you don’t accidentally step on any bricks in the middle of the night… OW!

Lego Batman 3: Beyond Gotham

lb3lanternworld

Platform: PC, PS3, PS4, Vita, 360, Xbox One, Wii U, 3DS
Developer: Traveller’s Tales
Website: www.legobatman3beyondgotham.com
Australian rating: PG

The Lego games are released on a schedule as constant as Call Of Duty or Assassin’s Creed, and that means they can be formulaic. Lego Batman 2: DC Heroes was one of the series’ innovators, however, introducing fully-voiced characters and an open world. Between missions you and a friend could hoon around Gotham City in Lego vehicles or climb its buildings looking for secrets and punching on hoodlums. It basically had everything I want from future Arkham games and threw in a playable Superman as well.

Lego Batman 3: Beyond Gotham expands the roster even further, pulling various deep-cut characters from the DC Comics catalogue, while shifting the focus away from Batman’s home turf of Crimetown USA and into outer space. The villainous Brainiac has a plan to shrink the Earth and place it under glass like he’s collecting bugs, and he’s stolen the power of the variously coloured Lanterns to do it. Green Lantern isn’t alone, you see – in the comics he pals around with Red, Pink, Blue, Purple, Orange, and Yellow Lanterns. It’s a whole thing.

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Zed Games – Episode 215

215

 

In this episode, Razor returns to Middle Earth to review LEGO The Hobbit. Available for PS4(reviewed)/XBONE/PS3/360/Wii U. 3DS/PSV version also available (not tested).

Guest reviewer Sean Mccarthy (the devil’s favourite minion) provides first impressions of Diablo 3: Reaper of Souls (PC).

The crew have an impromptu discussion about whether it’s better to play alone or with strangers.

Aired 16 April 2014

Zed Games Podcast – Episode 215

Subscribe to the Zed Games Podcast on iTunes

Episode 149

zgepisode149.mp3

(41:22/47MB)

 

 

 

 

 

 

 

Aired 19 December 2012

In Studio: Lee, Candi Payne, Jody, Razor and introducing our newest recruit Alanah Pearce!

 

For our final episode of 2012, we discuss our favourite games of the year.

Jody reviewed LEGO – LORD OF THE RINGS.

Also, we debut “Candi’s Quickies”.

 

1. GRAVITY RUSH OST – End Credits Theme

2. HOTLINE MIAMI SOUNDTRACK – Miami

3. JOURNEY OST – Road of Trials

4. BEN PRUNTY – Civil (Battle) – FTL: Faster Than Light

5. OTIS CHIPZEL – Super Hexagon

6. HUNZ – Owl Highway (Penny Time OST)