Tag: rpg

South Park: the Stick of Truth Review

http://blogs-images.forbes.com/erikkain/files/2012/01/7007youshallnotpass.jpg

Platform: PC, Xbox 360, PlayStation 3
Developer: Obsidian Entertainment
Website: http://southpark.ubi.com/stickoftruth/en-AU/home/index.aspx
Australian classification: R18+

First and Foremost, South Park: the Stick of Truth is the perfect fan service. Right down to the walls of bodily fluids and shattered cue-balls you’ll find jammed inside Mr. Slave’s anus, it’s true to the show – disgusting, vulgar and consistently hilarious. Unfortunately, it’s a whole lot less effective as a turn-based RPG.

(more…)

Review: Shadowrun Returns – Dragonfall

dragonfallfight

Platform: PC, Mac, iPad, Android (tablet)
Developer: Harebrained Schemes
Website: http://harebrained-schemes.com/shadowrun/dragonfall
Australian classification: Unrated

Between missions my crew of data thieves and mercenaries stay in a hideout in Berlin’s Kreuzbasar. As well as hackers and killers, one of them’s a shaman – Shadowrun mixes magic with its near-future technology – and he used to front a punk band. When was the last time you met an actual punk in a cyberpunk game? So I ask him, “You can sing?”

“I was the front man for a punk band, boss,” he replies, as if I’m an idiot. “Fuck no, I can’t sing.”

(more…)

Zed Games Podcast – Episode 208

208

Razor chats with David and Drew of IRL Shooter, creators of Patient 0: a live-action zombie apocalypse simulation. We chat about “pain belts”, the best reactions they’ve had from players, and launching the most ambitious crowd funding project in Australia history. Check out the Pozible campaign here: http://www.pozible.com/project/176333

We hear an interview with Jakub Szamalek of CD Projekt Red. He talks about how the upcoming Witcher 3 will attempt to blend open world exploration with engaging storylines. Interview courtesy of Big Head Mode.

Jody gives us some first impressions of Vertiginous Golfa steampunk-themed aerial golf game. The game will be coming soon to Steam Early Access. Check it out here.

Aired 26 February 2014

In studio: Razor, Jody Macgregor and Lee.

Zed Games Podcast – Episode 208.

Subscribe to the Zed Games Podcast on iTunes

Opinion: Why I’ll Be Saying “No Thanks” To The Elder Scrolls Online

eso

 

The Elder Scrolls games have always strived to deliver – largely with success – expansive, open, fantasy worlds and the ability to explore them in your own way. For me, this epitomises the function of video games in my life: the ability to temporarily leave the day-to-day troubles of my life behind and enter a crafted world full of wonder.

Several times while I was playing Skyrim, I caught myself actually saying (yelling?) out loud “Wouldn’t this game be even more awesome if it was an MMO?” So when The Elder Scrolls Online was announced, I was struck by a severe case of “the hypes”.  This condition, which affects every gamer at some point, is marked by symptoms which include tunnel-vision, episodes of mania, and in my specific case a wee bit of mouth foam. Thankfully, two weeks ago I rid myself of this illness. If you are still affected by the particular strain of the hypes that was induced by The Elder Scrolls Online, read on.

(more…)

Episode 155

zgepisode155.mp3

Right click and select “save as” to download.

(34:06/39.0MB)

Note: Unfortunately there’s a bit of buzzing during the first 9 minutes of this episode.  Sorry about that!  The rest of the episode is fine though.

 


 

 

 

 

 

 

 

 

Aired 6 February 2013

In Studio: Razor, Lee, Candi & Jody

 

We chat with creative director of the ambitious “infinite RPG” Malevolence: The Sword of Ahkranox, Alex Norton.

The game has just entered open beta and a demo is available for free now!  Check out http://www.malevolencegame.com/

 

To see the playlist for this episode, please visit:

http://www.4zzzfm.org.au/program/zedgames

Elder Scrolls V: Skyrim Gameplay Trailer is here!

2006: Hundreds of thousands of gamers disappear suddenly and without a trace.

Many months later, when the first of them emerge and hazily return to their workplaces, schools, and girlfriends, it is revealed that the cause of this phenomenon was Elder Scrolls IV: Oblivion. When the release of Elder Scrolls V: Skyrim was announced for November 11 this year, many wondered whether our society could indeed survive another event like the Great Gamer Disappearance of ’06.

BEHOLD!