Take-Two Talks Taking More, Gamemaker Goes Game Dev Friendly, Roblox Sued Again, And Gaming Bytes

Take-Two Talks Taking More
Last week saw GTA 6 developer Take-Two CEO Strauss Zelnick have a different take on gaming pricing. While gaming fans hold the game time to price value high, Zelnick wants to take that on board with future titles with a statement to investors saying
“In terms of pricing for any entertainment property, basically the algorithm is the value of the expected entertainment usage, which is to say the per hour value times the number of expected hours plus the terminal value that’s perceived by the customer in ownership, if the title is owned rather than rented or subscribed to.” While this does sound like a dollar per hour measurement, he has clarified the statement this week that this is not a linear relationship, but rather a statement on the value of games. And we can definitely trust the CEO of Take-Two, a company whose biggest earner is GTA Online.

Game Engine Gamemaker Goes Game Dev Friendly
In the wake of Game Publishers Unity and Epic calling for price “restructuring”, Gamemaker, a popular tool for creating 2D and 3D games, has released their new price point and bucked the recent trend. Because of the recent three-fold increase in active users since they joined the Opera family, instead of gouging the user base and changing from a monthly model to a per game install or price per hour played, Gamemaker is celebrating the explosion in users by announcing a new free option for non-commercial use with the ability to export their games to Windows, Mac, and Linux without paying any fees. They’ve also included their asset bundles for use in this free tier. Upgrading is also simple, want to monetise? $99.99USD. Want to put it on consoles? Well, that’s an Enterprise subscription. With games utilising this engine like Undertale, Webbed, Honey, I joined a Cult, and over 290 more listed in Gamemaker’s showcase, we can be sure to see a gamut of Indi games from this engine in the future.

Roblox Sued Over Child Safety
In the pandemic years Roblox saw a massive influx of underage users (over 60% of users are under 16 years of age) due to the social nature and declaration of safety for minors that the platform claims. The community guidelines claim that ““Roblox is a safe space for meeting online friends, chatting, and collaborating on creative projects.” And “If your child is under 13, we make it extremely difficult for strangers on Roblox to contact them.”
However, a group of parents have filed a civil action suit against Roblox for not meeting their end of the deal, with claims of grooming, sexual content, and the inability to monitor their children’s purchases due to Robux obscuring transaction worth.
Roblox Corp provided a statement to PCGAMER disputing the allegations and reinforced that the site was safe “for people of all ages.”

Now for some quick gaming bytes!

    • Xbox is running a Bluey Sweepstakes to celebrate the upcoming release of Bluey the Videogame coming to PC and consoles. The winner will not only receive the game but also receive a custom Bluey Themed Xbox Series S and controller. Wackadoo!

  • This week Half-Life turned 25 and celebrated by a going free for a limited time. Valve also released a special anniversary update for the game which included bug fixes, official Steam Deck support, multiplayer maps, and more.

Now it’s time for this week’s game releases!

Friday November 24, survive the post apocalypse in the side scroller shooter Evil Diary coming to PC and consoles.
Tuesday the 28th, take a train ride home through civil war in the RTS Last Train Home coming to PC.
On Wednesday the 29th, get stuck in time loops in puzzle/adventure game Orten Was The Case coming to PC and consoles.
And next week on the 30th, find yourself one cup at a time in Pixel Cafe coming to PC, Switch, and next gen consoles. Want to play FTL but as a roguelike with friends? Well, This Means Warp has you covered, coming to PlayStation, Xbox, and Switch.